Saturday, June 16, 2012

NEW BOOK BY TJ AND OTHER TOP 100'S





GOLF Magazine's The Best Driving Instruction Book Ever! is a collection of driving instruction
from the magazine's Top 100 instructors.  Hundreds of full color photographs and text that is
easy to understand.  It breaks down complicated moves of power driving into simple tips and drills. 

My chapter is number two, The Case For A Unique Driver Swing.

The price is $24.00 including shipping.  You can order on the website, tjtomasi.com.  Just go to the contact button or you can email to jctinc@aol.com

I know that you will enjoy it!

YOUR TIMEFRAME CALENDAR

 
WEEK FOUR


Short Game Week

The great Bobby Jones once said a player who can string together “three of them and one of those” is a match for anyone. So while the long game is glamorous, the short game is the great equalizer. Thus at least 60% of your practice time should be devoted to chipping/pitching, putting and bunker play using the following model of learning.



First review your short game – write in your journal all you know about each part  -- for example the How-I-Chip technique -- then graduate to actually using that technique by adjusting your touch from a number of real-lie situations. Then return to your journal and write down any problems or additions uncovered by your self-assessment. Anything you can’t fix or figure it out should send you on a trip to see the wizard i.e. get some help.



During short game week take the Technique/Touch paradigm below for a spin to learn its ins and outs – you will then use it as the learning model anytime you want to learn something.



Stage One: Technique



With your journal as a guide [bring it to the range] run through your check list of fundamentals such as ball position, weight distribution, when and how to set the wrists, etc. then hit a few shots with no particular target in mind – the focus is “did I do it correctly” rather than “where did it end up.” You may hit 35 balls from the same spot, not caring about results because only the form of your swing is important at this stage. Once you are confidant with your technique, it’s time for stage 2 where you develop your touch.  [By the way if you’re a faithful reader of this column you’ll know all about short game technique -- if not assess yourself a two shot penalty then see my book “Play Better Golf” at www.tjtomasi.com .]



 Stage Two: Touch



To have a good short game you must be able to move your focus from Technique to Target. In this stage your concern is not “how you do something” but how close you come to your target. Take a handful of balls and toss them over your shoulder then play them, one at a time, until you hole each one out. Play the ball as you find it, hit it to your target, putt the ball in the hole, then go back and play the next ball. This is the way you do it on the course and it should be the way you practice. Keep track of your ability to get it up and down from different lies, and then focus on those lies until they become strengths.



From now on: When you’re hitting to a target, there’s no mechanics; when your practicing mechanics there’s no target.




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